- Spline property settings: length, offset, color, material, number of points, etc.
- Geometry. Rig allows you to immediately create arches Sweep Nurbs object.
- Pike and tail. Objects that are attached to the top and end of a the spline.
- Target. The place where the ends spline. You can animate the object using the MoGraph effectors.
- All animation tracks of each null objects, you can distribute to sequence using Time offset parameter on python-tag.
- You can bake into separate spline objects for export to other packages or for other purposes — Bake Arc Spline setting on python-tag.
Required Cinema 4D R16 Studio and higher.
My pretty useful free ArcSplineRig was updated and now supports #C4D #Cinema4D R21, works faster and do not contains any python or coffee nodes! Pure XPresso! 💪😎 Check it out herehttps://t.co/Znf63w1kGR pic.twitter.com/Uw6ArvEhCx
— mikeudin (@mikeudin_net) 21 мая 2019 г.
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