PolyDivider

24,99$

Cinema 4D Deformer plugin that allows to produce random geometric patterns based on a rectangle.

SKU: polydevider Category: Tags: , , , , ,

Description

PolyDivider is a Cinema 4D Deformer plugin that makes polygon subdivisions with procedural algorithm designed to produce random geometric patterns based on a rectangle.

The idea came from the type of diagrams called “treemaps”, that takes a rectangle and splits it vertically and then horizontally. The outcome is fed to the loop, again and again, depending on the number of user defined iterations. A seed value and slight alterations of the algorithm produce a variety of results.

Here is some examples of the this technique created by Dimitris Ladopoulos with Houdini:

Mike Udin PolyDivider

PolyDivider Examples

Polygon Subdivide Algorithm
Credit: Dimitris Ladopoulos

 

Requirements

PolyDivider required Cinema 4D R20-R22, Win/Mac

Current Known Limitations

  • Plugin interprets N-gons like subdivided polygons
  • Extrude Inner function do not working with non planar polygons

How it works

mikeudin_polydivider_interface
PolyDivider Interface

Iterations

Seed

Variation

Offset

Scale

Extrude and Extrude Inner

Fields

Additional information

C4D Compatibility

R22, R20, R21

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