With the release of the new version of Cinema 4D R23, unpleasant news came to the plugin and script developers. This application now uses Python 3.7.7. Of course, there are quite serious differences from the previous version 2.7, so for full compatibility it is necessary to carefully check the code of each script and plugin and, if necessary, make changes.Continue reading Cinema 4D R23 Mac OSX compatibility
Little Cinema 4D plugin from Matthäus Niedoba saves you a lot of time when you deal with imported modelsContinue reading Cinema 4D: Selection to Object Split
Let’s talk about how to create useful presets for Redshift Dome Light with my Custom Buttons pluginContinue reading Custom Buttons Tips: RS Dome Light Presets
Using this python preset you can manage many different cameras in your scene and use timeline markers to decide when to cut to a particular camera.Continue reading Switch Camera By Markers
There has been a lot of work preparing my plugins for Cinema 4D R23 compatibility. The fact is that in this version Maxon changed the Python version supported by Cinema 4D. And despite the slight difference between Python 2.7 and Python 3.7, I had to rewrite several critical modules so that they work on versions R17-R23 in most of my plugins. But now we can say with confidence that the main work is over. However, there are still many free scripts and plugins that I have to test and adapt for R23 and higher.
Thanks to everyone who helped me test and patiently waited for new versions to start working comfortably with the new version of Cinema 4D!
The recently published script for importing materials into a scene as a set of planes received its first update. Now Redshift materials is supported.Continue reading ImagesToPlanes Importer now with Redshift support
Using this Python script you can import to Cinema 4D scene images from folder as PlanesContinue reading Cinema 4D Free Script: Images To Planes Importer