Little Cinema 4D plugin from Matthäus Niedoba saves you a lot of time when you deal with imported models
In many cases Cinema imports them as a single object with a bunch of Selection Tags. Doing a manual cleanup could take you hours. Instead of going through each selection with the Split Command this plugin splits the object into subobjects at one click. It looks at the materials and their assigned selection and creates a separate object.
What it does:
- Naming new objects based on materials
- Creating clean Texture Scale and Offset without influencing your Texture Projection
- Preserving the look of your object