How load information from Json or Csv file to create colored materials in Cinema 4DContinue reading Cinema 4D Python: Json & Csv
Import OBJ Sequence to Cinema 4D
Today let’s take a look on how to import OBJ Sequence to Cinema 4D.
Often, when working with large projects, many of its aspects are carried out in various applications. For example, various simulations of destruction, liquid, fire, smoke, etc. In order to integrate the result of such work into the Cinema 4D scene, the format of the sequence of files of some 3D format is usually used. Unfortunately Cinema 4D does not support importing sequence files. In this small video, I’ll show you how to get around this limitation using my plugin Batch Processor.Check out Tutorial
New Cinema 4D plugin: Batch Processor
Easily batch handle and convert between all the 3D formats that are supported by Cinema 4D.Continue reading New Cinema 4D plugin: Batch Processor
Cinema 4D Python: Get Modeling Axis
How to get object modeling axis and set it as object axis in Cinema 4D using Pythontutorial Source code
Cinema 4D Python: Best way to use Center Object Axis
How to manipulate point objects axis in Cinema 4D scene with PythonCheck out source code and links
New free tool on Mike Udin Tools web site!Continue reading Camera Effector
Cinema 4D Python: View on Render Only
Using this Python XPresso nodes you can control scene when it sends to the render on Picture Viewer.Continue reading Cinema 4D Python: View on Render Only
Send Python Code To Cinema 4D
I’ve created little solution to send python code from almost any code editor to execute in Cinema 4D. Also it works for code editing of Pyton Generators, Effectors, Tags and Fields!
Thanks for Remote Code Runner – Cinema 4D & Sublime Text plugin by NiklasRosenstein.
Custom Buttons plug-in: Tool presets
How to use Custom Buttons plug-in to create tool presetsContinue reading Custom Buttons plug-in: Tool presets
Cinema 4D plug-in: Customs Buttons
This plug-in is designed to create user python scripts assigned to specific actions:
- Adding user objects, tags, materials, layers, render settings and etc.
- Applying saved parameters to document, objects, tags, materials, layers, view and render settings, application preferences.
- Creating convinient user tool presets.